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Title:LightWave v9 Texturing
Author:Angel Nieves
ISBN:1598220292 : 9781598220292
Illustrations:b/w photos
Size:155x230mm
Pages:624
Weight: .888 Kg.
Published:Wordware Publishing - March 2007
List Price: 29.99 Pounds Sterling
Availability:In Print
Subjects:Image processing


Book & CD. The CD contains the book images in full colour, all of the necessary tutorial assets, free models from different artists in the field, and more. Takes you behind the fine art of texturing and surfacing interesting and detailed textures for your 3D objects using LightWave 3D. Texturing and prepping your objects for texturing is a task that many artists find intimidating and/or confusing. LightWave v9 Texturing breaks down this process and makes it easier to understand by guiding you through LightWave's powerful surfacing toolset, tutorials, and exercises. LightWave v9 now offers a nodal shading system, which is the standard tool in the visual effects industry for the creation of surfaces. This book will show you how easy, yet extremely powerful and flexible this new system is, allowing you to dive in and create great surfaces immediately. In addition, the author shows how to incorporate a variety of complementary software such as the popular ZBrush 2 into the workflow. He demonstrates how easy it is to create and apply displacement, normal, and texture maps created in ZBrush into LightWave. Whether you are a beginner or a seasoned artist in the industry, or new to the layer shading system, the new nodal shading system, or both, LIGHTWAVE V9 TEXTURING makes learning surfacing and texturing in LightWave v9 an enjoyable experience. LEVEL: Beginner to advanced.

Observing the World Around Us; Lighting Basics; Introduction to the Surface Editor; Surface Attributes; Advanced Options in the Surface Editor; The Preset Shelf; Vertex Colour maps; Procedural Textures; Gradients; Using Weight Maps for Texturing; Images Maps; The Image Editor; The Texture Editor; The Node Editor; Standard Projection Techniques; UV Mapping and Editing; Map Transformation and Editing Tools; Enveloping Basics; Image Filters in LightWave; Creating Hair and Fur with Worlet Labs' Sasquatch; Metal Surfaces; Wood Surfaces; Organic Surfaces; Natural Surfaces; LightWave/ZBrush Workflow; Architectural Surfaces; Index.