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Title:Advanced 3D Game Programming with DirectX 10.0
Author:Peter Walsh
ISBN:1598220543 : 9781598220544
Illustrations:b/w illus
Format:Paperback
Size:155x230mm
Pages:529
Weight: .756 Kg.
Published:Wordware Publishing - February 2008
List Price: 33.5 Pounds Sterling
Availability:In Print
Subjects:Computer games: GENERAL THEORY OF COMPUTING


This update to the best-selling "Advanced 3D Game Programming with DirectX 9.0" focuses on developing cutting-edge games with DirectX 10.0 Graphics. Designed for experienced programmers, the book covers Direct3D, DirectInput, and DirectSound, as well as artificial intelligence techniques, client/server networking, multithreading, and scene management. The book includes many sample applications that target specific algorithms. Full source code is provided for all the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book.

Windows; Getting Started with DirectX 10; Input & Sound; 3D Math Foundations; Artifical Intelligence; Multiplayer Internet Networking with UDP; Direct3D Fundamentals; Advanced 3D Techniques; Advanced Direct3D; Scene Management; Index.