White Cross Mills, Hightown, LANCASTER LA1 4XS, United Kingdom.
Telephone: +44(0)1524 68765
Fax: +44(0)1524 63232
Email: sales@gazellebooks.co.uk
Web: www.gazellebooks.co.uk
 |
ACCESS 2007 PROGRAMMING BY EXAMPLE WITH VBA, XML, & ASP
[Julitta Korol]
The 2007 release of Microsoft Office Access™ comes with many changes to the user interface and the database engine. Novice users, power users, and developers, all have been given a myriad of new and improved tools and resources for their database needs. This book is the only by example programming guide to the best-selling Microsoft Office Access™. Unlike other books currently on the market, it's written specifically to address the needs of Access power users who are ready to make the jump into programming.
{
937pp,
155x230mm,
November 2007;
PB,
£26.99,
159822042X:9781598220421
, Wordware Publishing
} |
 |
AD HOC & SENSOR NETWORKS
[Yang Xiao & Yi Pan]
The convergence of the Internet, communications and information technologies, coupled with recent engineering advances, is paving the way for a new generation of inexpensive mobile devices, sensors and actuators. Hence, there is current and future need for dynamic ad hoc networking technology. It is the distributed and ad hoc deployment of networks of these network devices and sensors that bears promises for a significant impact, not only on science and engineering, but equally importantly on a broad range of applications relating to critical infrastructure protection and security, health care, the environment, energy, food safety, production processing, quality of life, and the economy. A Mobile Ad hoc Network (MANET) consists of mobile nodes, which are free to move about arbitrarily. The nodes may be located in or on airplanes, ships, trucks, cars, perhaps even on people or very small devices, and there may be multiple hosts per router. A MANET is an autonomous system of mobile nodes. The system may operate in isolation, or may have gateways to and interface with a fixed network. MANET nodes are equipped with wireless transmitters and receivers using antennas which may be omnidirectional (broadcast), highly-directional (point-to-point), possibly steerable, or some combination thereof. At a given point in time, a wireless connectivity in the form of a random, multihop graph or "ad hoc" network exists between the nodes. This ad hoc topology may change with time as the nodes move or adjust their transmission and reception parameters. Wireless sensor networks are a new class of ad hoc networks that consists of a collection of tiny disposable and low-power devices. Since they enable reliable monitoring and analysis of unknown and untested environments, they are expected to find increasing deployment in the near future. MANETs including wireless sensor networks have several important characteristics, such as dynamic topologies, limited bandwidth, low power availability, and fragile security and reliability, which differ them from traditional networks or even from other wireless networks. These unique characteristics create a set of underlying assumptions and performance concerns for MANET design which extend beyond those guiding the design of routing within the traditional networks, and pose huge challenges to researchers and designers in the area of MANETs. Although a lot of results have been published in the area, research in MANETs, in contrast to traditional network technology, is still in its infancy. This book tries to give the reader a current update on developments in MANETs and wireless sensor networks. This book contains 14 invited chapters from prominent researchers working in this area around the world. It presents leading-edge research in the field of ad hoc and sensor network technologies and applications.
{
337pp,
180x260mm,
April 2005;
HB,
£85.99,
1594543968:9781594543968
, Nova Science Publishers
} |
 |
ADVANCED 3D GAME PROGRAMMING WITH DIRECTX 10.0
[Peter Walsh]
This update to the best-selling "Advanced 3D Game Programming with DirectX 9.0" focuses on developing cutting-edge games with DirectX 10.0 Graphics. Designed for experienced programmers, the book covers Direct3D, DirectInput, and DirectSound, as well as artificial intelligence techniques, client/server networking, multithreading, and scene management. The book includes many sample applications that target specific algorithms. Full source code is provided for all the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book.
{
529pp,
155x230mm,
February 2008;
PB,
£33.50,
1598220543:9781598220544
, Wordware Publishing
} |
 |
ALGORITHMS & TOOLS FOR PARALLEL COMPUTING ON HETEROGENEOUS CLUSTERS
[Frédéric Desprez, Eric Fleury, Alexey Kalinov & Alexey Lastovetsky (eds)]
This book features chapters which explore algorithms, programming languages, systems, tools and theoretical models aimed at high performance computing on heterogeneous networks of computers.
{
102pp,
180x260mm,
April 2007;
HB,
£39.50,
160021049X:9781600210495
, Nova Science Publishers
} |
 |
ART OF FLASH ANIMATION
: Creative Cartooning
[Mark Stephen Smith]
Level: introductory to intermediate. There are a number of manuals available on Flash, but too many of them get bogged down in details about ActionScript or interactivity. Frustrated with wading through such information in other Flash manuals, author/illustrator Mark Stephen Smith set out to make the book he wished he had when he started learning Flash. This book is both a practical primer in the fundamentals of classical, hand-drawn 2D screen animation and a basic introduction to Flash's expert handling of recyclable symbols that make independent, web, and television animation both more affordable and more efficient. It is conveniently divided into two parts. Part I is for those who are new to the terms and techniques of hand-drawn animation, character design, and storyboards. Part II covers scanning and digitising artwork into Flash, as well as setting up scenes and symbols.
{
462pp,
155x230mm,
March 2007;
PB,
£23.50,
1598220268:9781598220261
, Wordware Publishing
} |
 |
AUTOCAD 2007
: 2D Mechanical Design
[Frede Uhrskov]
If you want to start 2D Mechanical Design with AutoCAD this is a very good help to understand the most common commands. This booklet shows you how to use the commands: Line; Xline; DIM; Offset; Trim; Layer; ZOOM; Copy; Wblock; Insert; Dimstyle; Hatch; Osnap; Circle; Mirror; Explore; Lengthen; DDattdef; Dtext; Erase; Fillet; Chamfer.
{
82pp,
180x260mm,
May 2006;
PB,
£7.00,
8791333601:9788791333606
, Uhrskov Publishing
} |
 |
CAMTASIA STUDIO 4
: The Definitive Guide
[Daniel Park]
Book and CD. The exercises (and accompanying CD files) interspersed throughout each chapter make this text ideal both as a reference guide for solo learning and as a manual to accompany training. amtasia Studio 4 is the latest version of TechSmith's industry-leading screen video recording and editing tool. CAMTASIA STUDIO 4: THE DEFINITIVE GUIDE leads users through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations. It starts right at the beginning of the process, with developing goals and figuring out the core audience, and proceeds to storyboarding, on through recording, editing, and production. Beginners will learn the various capabilities of the software in a stepwise manner, reinforcing what they've learned with a comprehensive set of exercises that build upon previous chapters. More advanced users will find a plethora of tips and tricks, anecdotal notes, and pitfalls to avoid. People of all levels of experience now have a practical, approachable, and often humorous guide to getting the most out of Camtasia Studio. LEVEL: Introductory to advanced.
{
581pp,
155x230mm,
May 2007;
£26.99,
1598220373:9781598220377
, Wordware Publishing
} |
 |
COMPUTER PHYSICS RESEARCH TRENDS
[Silvan J Bianco (ed)]
This book includes within its scope: Computational models in Physics and Physical Chemistry; Computer programs in Physics and Physical Chemistry; Computational models and programs associated with the design, control, and analysis of experiments; Numerical methods and algorithms; Algebraic computation; Impact of advanced computer architecture and special purpose computers on computing in the Physical Sciences; Software topics, including programming environments, languages, data bases, expert systems, and graphics packages related to Physical Sciences; Analysis of computer systems performance.
{
272pp,
180x260mm,
January 2007;
HB,
£85.99,
1600215955:9781600215957
, Nova Science Publishers
} |
 |
COMPUTER SCIENCE & QUANTUM COMPUTING
[James E Stones (ed)]
This book presents leading-edge research in the field of computer science research including quantum computing, technology and applications. Each contribution has been carefully selected for inclusion based on the significance of the research to the field. Summaries of all chapters are gathered at the beginning of the book and an in-depth index is presented to facilitate access.
{
233pp,
180x260mm,
June 2006;
HB,
£99.99,
1600212344:9781600212345
, Nova Science Publishers
} |
 |
COMPUTER SOFTWARE ENGINEERING RESEARCH
[Ari D Klein (ed)]
Computer hardware continues to get smaller and computer software continues to get more complicated. Computer programming (often shortened to programming or coding) is the process of writing, testing, and maintaining the source code of computer programs. The source code is written in a programming language. This code may be a modification of existing source or something completely new. The process of writing source code requires expertise in many different subjects, including knowledge of the application domain and algorithms to implement the desired behaviour. Within software engineering, programming (the implementation) is regarded as one phase in a software development process. This book presents new leading-edge international research in the field.
{
218pp,
180x260mm,
December 2007;
HB,
£85.99,
1600217745:9781600217746
, Nova Science Publishers
} |
 |
COMPUTER VISION RESEARCH PROGRESS
[Zhongkai Zhu (ed)]
Computer vision is the science and technology of machines that see. As a scientific discipline, computer vision is concerned with the theory and technology for building artificial systems that obtain information from images. The image data can take many forms, such as a video sequence, views from multiple cameras, or multi-dimensional data from a medical scanner. As a technological discipline, computer vision seeks to apply the theories and models of computer vision to the construction of computer vision systems. Examples of applications of computer vision systems include systems for controlling processes (e.g. an industrial robot or an autonomous vehicle). Detecting events (e.g. for visual surveillance). Organising information (e.g. for indexing databases of images and image sequences), Modelling objects or environments (e.g. industrial inspection, medical image analysis or topographical modelling), Interaction (e.g. as the input to a device for computer-human interaction). Computer vision can also be describe
{
335pp,
180x260mm,
May 2008;
HB,
£85.99,
1600219926:9781600219924
, Nova Science Publishers
} |
 |
CONCURRENT & PARALLEL COMPUTING
: Theory, Implementation & Applications
[Alexander S Becker (ed)]
Concurrent computing is the concurrent (simultaneous) execution of multiple interacting computational tasks. These tasks may be implemented as separate programs, or as a set of processes or threads created by a single program. The tasks may also be executing on a single processor, several processors in close proximity, or distributed across a network. Concurrent computing is related to parallel computing, but focuses more on the interactions between tasks. Correct sequencing of the interactions or communications between different tasks, and the co-ordination of access to resources that are shared between tasks, are key concerns during the design of concurrent computing systems. This new book presents the latest research in the field from around the world.
{
242pp,
180x260mm,
June 2008;
HB,
£85.99,
1604562749:9781604562743
, Nova Science Publishers
} |
 |
CREATING DOCUMETS WITH BUSINESS OBJECTS XI - CBT
: Web Intelligence XI
[Robert D Schmidt]
Book & CD. This is a very powerful combination of the very successful Web Intelligence XI book and a Computer-Based Training (CBT) CD. The author has tried to make this CBT resemble his very effective training classes on Web Intelligence. After completing the CBT a student should be especially comfortable creating powerful and professional Business Objects reports and documents.
{
234pp,
215x280mm,
March 2007;
PB,
£66.99,
0972263640:9780972263641
, AtlasBooks (Schmidt Ink Inc)
} |
 |
DATA MODELING
: Theory & Practice
[Graeme Simsion]
This book is for practitioners and academics who have learned the conventions and rules of data modelling and are looking for a deeper understanding of the discipline. The coverage of theory includes a detailed review of the extensive literature on data modelling and logical database design, referencing nearly 500 publications, with a strong focus on their relevance to practice. The practice component incorporates the largest-ever study of data modelling practitioners, involving over 450 participants in interviews, surveys and data modelling tasks. The results challenge many long-standing held assumptions about data modelling and will be of interest to academics and practitioners alike. Graeme Simsion brings to the book the practical perspective and intellectual clarity that have made his "Data Modelling Essentials" a classic in the field. He begins with a question about the nature of data modelling (design or description), and uses it to illuminate such issues as the definition of data modelling, its philosophical underpinnings, inputs and deliverables, the necessary behaviours and skills, the role of creativity, product diversity, quality measures, personal styles, and the differences between experts and novices. "Data Modeling: Theory and Practice" is essential reading for anyone involved in data modelling practice, research, or teaching.
{
400pp,
180x260mm,
March 2007;
PB,
£39.50,
0977140016:9780977140015
, Technics Publications LLC
} |
 |
ESSENTIAL 3DS MAX 2008
[Sean McBride]
This book offers an extremely user-friendly introduction to using 3ds Max 2008. From beginners to users of other 3D modelling packages who are looking to switch, readers will find this book to be straightforward and easy to follow. Beginners become familiar with the user interface while being introduced to low- and high-polygon modeling techniques such as Sub-D and strip modeling as well as lighting scenes using a three-point light system. Intermediate users learn to create materials, light scenes using Mental Ray's global and indirect illumination, generate a basic character, unwrap models to generate UVW coordinates, and do some basic animation. Advanced users learn to model high-poly assets such as a dagger and a suit of fantasy armor. Finally, users looking to go into game development will learn how to generate normal maps to make low-polygon models appear as if they had hundreds of thousands of polygons more! Learning how to model or use 3ds Max does not have to be an ordeal. Industry artist Sean McBride has created Essential 3ds Max 2008 as a self-teaching method for budding 3D artists with the heart, determination, and time to practice their craft.
{
445pp,
155x230mm,
March 2008;
PB,
£26.99,
1598220500:9781598220506
, Wordware Publishing
} |
 |
ESSENTIAL LIGHTWAVE V9
: The Fastest & Easiest Way to Master LightWave
[Steve Warner, Kevin Phillips & Timothy Albee; Technical Review by Cesar Alejandro Montero Orozco]
Book & DVD. Nearly 1200 illustrations and screen captures help reinforce the written explanations and clarify difficult concepts. Offers an unparalleled development strategy for graphic designers, illustrators, video producers, motion graphic artists, visual effects artists, and animators who are interested in getting the most out of LightWave 3D. As the book touches on nearly every aspect of the software, it is ideal for all skill levels. Beginners learn the fundamentals of working in LightWave including an introduction to 3D and the 3D pipeline, an in-depth look at the LightWave interface, the primary tenets of polygonal modeling and keyframe animation, the key principles of lighting and surfacing, and tricks on how to get the best looking renders. Intermediate users advance their understanding of polygonal modelling and begin building complex objects. They will also learn about textures, how to use HDRI for photorealistic lighting, how to properly use UV maps, and how to construct 3D environments, and will gain an understanding of particle animation, including the use of Hypervoxels for simulated snow and rain. Advanced users explore subdivision surface modelling while building an entire 3D character (which they will later animate). They will expand their sculpting skills by learning how to model a realistic human head with splines, and learn about LightWave v9's new Node Editor including how to use the Sub Surface Scattering Node to simulate realistic skin. Additional topics include advanced hair and fur simulation, cloth and rigid body dynamics, advanced mesh control with LightWave v9's APS technology, and traditional character rigging and character animation using LightWave's powerful IKBoost. Scripting to automate repetitive tasks and setting up a rendering farm using LightWave's ScreamerNet technology wrap up the advanced portion of the book. After all of this, users will be treated to a list of cutting-edge plug-ins (many of which are included on the book's companion DVD) and the best print and web resources to help further their learning. LEVEL: Introductory to advanced.
{
963pp,
155x230mm,
July 2007;
PB,
£33.50,
1598220241:9781598220247
, Wordware Publishing
} |
 |
EXPERT SYSTEMS RESEARCH TRENDS
[A R Tyler (ed)]
An expert system, also known as a knowledge based system, is a computer program that contains some of the subject-specific knowledge of one or more human experts. This class of program was first developed by researchers in artificial intelligence during the 1960s and 1970s and applied commercially throughout the 1980s. The most common form of expert systems is a program made up of a set of rules that analyse information usually supplied by the user of the system) about a specific class of problems, as well as providing mathematical analysis of the problem(s), and, depending upon their design, recommend a course of user action in order to implement corrections. It is a system that utilises what appear to be reasoning capabilities to reach conclusions. This book presents important research on in this dynamic field.
{
238pp,
180x260mm,
September 2007;
HB,
£85.99,
1600216889:9781600216886
, Nova Science Publishers
} |
 |
FOCUS ON THE INTERNET
[B G Kutais (ed)]
The Internet continues to worm its way into the fabric of the world communications system with information of all types imaginable from the good to the bad to the ugly. In addition we have daily viruses, worms, spam galore and all sorts of ailments. This new book brings together the latest issues in the cyberworld, which is faster by the day, darker by the night and more elusive than ever.
{
226pp,
180x260mm,
December 2004;
HB,
£45.99,
1590339789:9781590339787
, Nova Science Publishers
} |
 |
INTRODUCTION TO GAME PROGRAMMING WITH C++
[Alan Thorn]
Book and CD with downloadable files. Would you like to make computer games? Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, explores the meaning of object-oriented programming, and examines game algorithms, 2D and 3D games, sound and music, and how to create game installers. Overall, this book will introduce you to the world of game development and get you started on the right path to making games that sell. LEVEL: Introductory to intermediate.
{
367pp,
155x230mm,
April 2007;
PB,
£29.99,
1598220322:9781598220322
, Wordware Publishing
} |
 |
IT BUSINESS PERFORMANCE
: A Dynamic Relationship
[Mats Lundeberg, Pär Mårtensson & Magnus Mähring (eds)]
How and when does information technology (IT) contribute to the performance of the firm? Does IT provide competitive advantage? Why is IT so difficult to understand and manage? Does it have to be that way? This book explores the complex, dynamic relationship between IT and business performance. It contains studies of IT-related change in different contexts, and it also offers models, tools and approaches that further the understanding and management of IT and business performance. The book illustrates how value from IT is derived indirectly, through innovation of business processes and development of organisational capabilities. From this it follows that a deep understanding of the transformation of IT resources into business performance is crucial -- because ultimately, it is the actions of people in a specific context that lead to realisation of business performance improvements. The primary audience for this book is reflective practitioners working with IT and Business Performance, such as chief information officers (CIOs), general managers and change agents. The book is also well suited for people studying for these and related roles.
{
256pp,
140x215mm,
October 2006;
£25.70,
9144020694:9789144020693
, Studentlitteratur AB
} |
 |
LEARN FILEMAKER PRO 9
[Jonathan Stars]
Level: Introductory to advanced. This book is essential not only to beginners but also intermediate users and professionals who need to get up to speed with all the changes in version 9. This book covers it all, with topics ranging from defining database terms, security, and converting files from previous FileMaker Pro versions to using files on the web, creating reports and scripts, and using the amazingWeb Viewer and powerful new External SQL Data Sources.
{
564pp,
155x230mm,
October 2007;
£26.99,
1598220462:9781598220469
, Wordware Publishing
} |
 |
LIGHTWAVE V9 LIGHTING
[Nicholas Boughen]
Book & CD. Lighting is arguably the single most critical element in creating a 'photoreal' look in computer animation. Film, television, and broadcast graphics all require a high level of skill and artistry in lighting. LightWave v9 Lighting is targeted at all levels of animators and visual effects artists who wish to display world-class quality in their computer generated (CG) lighting environments. LightWave is among the most powerful, complete, and reliable 3D tools in existence, and has become the visual effects software of choice in the television and broadcast industries. Industry-leading LightWave work can be seen in almost every TV series and commercial today. This book is a 'must-have' for every animator and animation studio, as it is the only one on the topic. Includes a 16 page color insert of lighting examples. LEVEL: Beginner to advanced.
{
565pp,
155x230mm,
April 2007;
PB,
£29.99,
159822039X:9781598220391
, Wordware Publishing
} |
 |
LIGHTWAVE V9 TEXTURING
[Angel Nieves]
Book & CD. The CD contains the book images in full colour, all of the necessary tutorial assets, free models from different artists in the field, and more. Takes you behind the fine art of texturing and surfacing interesting and detailed textures for your 3D objects using LightWave 3D. Texturing and prepping your objects for texturing is a task that many artists find intimidating and/or confusing. LightWave v9 Texturing breaks down this process and makes it easier to understand by guiding you through LightWave's powerful surfacing toolset, tutorials, and exercises. LightWave v9 now offers a nodal shading system, which is the standard tool in the visual effects industry for the creation of surfaces. This book will show you how easy, yet extremely powerful and flexible this new system is, allowing you to dive in and create great surfaces immediately. In addition, the author shows how to incorporate a variety of complementary software such as the popular ZBrush 2 into the workflow. He demonstrates how easy it is to create and apply displacement, normal, and texture maps created in ZBrush into LightWave. Whether you are a beginner or a seasoned artist in the industry, or new to the layer shading system, the new nodal shading system, or both, LIGHTWAVE V9 TEXTURING makes learning surfacing and texturing in LightWave v9 an enjoyable experience. LEVEL: Beginner to advanced.
{
624pp,
155x230mm,
March 2007;
£29.99,
1598220292:9781598220292
, Wordware Publishing
} |
 |
LONG-TERM & DYNAMICAL ASPECTS OF INFORMATION SECURITY
: Emerging Trends in Information & Communication Security
[Andreas U Schmidt, Michael Kreutzer & Rafael Accorsi (eds)]
The first six papers deal with computer security technology that operates in rapidly changing environments and has to adapt to their shifting conditions. The technology or application envisaged in the second six operates or assumes a static outcome that can, for instance, be used forensically. The second half of the book contains a proposal to quantify the time scales on which IT security lives may be a major contribution of this volume. The authors identify three main axes. First, the time scale of practical relevance. It denominates approximately the middle of the time range during which the problem treated by the technology becomes imminent to the IS&T community, through the demands of the market. Second, the technological research and development (R&D) time scale. It is a forecast of when the technological solution will be “there”. This means in effect the first of two milestones in technology evolution: a) when a technology has made the breakthrough to be in principle, ie: theoretically and economically applicable and viable, and b) when it is matured to reach prevalence in IS&T, ie: to become textbook standard. The second point in time hinges obviously on external factors not amenable to analysis within the discipline proper. Third, we have the event horizon of the technology in question. That deals with the issue of the sustainability of the solution: May it be surpassed by the skills of attackers using advances in other areas? Can it be foreseen that it will be overcome by even better solutions?
{
168pp,
180x260mm,
September 2007;
HB,
£59.50,
1600219128:9781600219122
, Nova Science Publishers
} |
 |
MICROSOFT TRANSACT-SQL
: The Definitive Guide
[Jeffrey Garbus et al]
Written for the MS SQL Server developer having performance problems with SQL, this book is a comprehensive guide to the T-SQL language including case studies and examples demonstrating how to write or rewrite T-SQL source code. In addition, the author covers several ways of writing code for optimal performance and maintainability.
{
500pp,
155x230mm,
December 2008;
PB,
£26.99,
1556223730:9781556223730
, Wordware Publishing
} |
 |
MULTI-HOP AD HOC NETWORKS FROM THEORY TO REALITY
[Marco Conti, Jon Crowcroft & Andrea Passarella (eds)]
Mobile Multi-hop Ad Hoc Networks are collections of mobile nodes connected together over a wireless medium. These nodes can freely and dynamically self-organise into arbitrary and temporary, "ad-hoc" network topologies, allowing people and devices to seamlessly internetwork in areas with no pre-existing communication infrastructure, (e.g., disaster recovery environments). The aim of this book is to present some of the most relevant results achieved by applying an experimental approach to the research on multi-hop ad hoc networks. The unique aspect of the book is to present measurements, experiences and lessons obtained by implementing ad hoc networks prototypes.
{
306pp,
180x260mm,
January 2007;
HB,
£59.50,
1600216056:9781600216053
, Nova Science Publishers
} |
 |
MURACH’S ADO.NET 2.0 DATABASE PROGRAMMING WITH VB 2005
[Anne Boehm]
This book shows Visual Basic developers how to use Visual Studio 2005 and ADO.NET 2.0 to develop database applications the way the best professionals do. For rapid application development and prototyping, this book shows how to use the 2.0 data sources feature. For serious production applications, this book shows how to build 3-layer applications that consist of presentation, business, and database classes. For web applications, this book shows how to use the time-saving ASP.NET 2.0 data controls. To ensure mastery, this book presents 25 complete database applications that demonstrate best programming practices. And it’s all done in the distinctive Murach style that has been training professional developers for over 30 years.
{
764pp,
220x255mm,
August 2007;
PB,
£34.99,
189077443X:9781890774431
, Mike Murach & Associates
} |
 |
MURACH'S C# 2008
[Joel Murach]
This is a self-paced professional book that shows how to use Visual Studio 2008, C# 2008, and the .NET 3.5 classes to develop Windows Forms applications. It's an object-oriented book that shows how to use business classes, inheritance, and interfaces the way they're used in the real world. It's a database programming book that shows how to prototype professional database applications using RAD features like data sources and the DataGridView control. And it's a book that shows you how to take advantage of 2008 features like object and collection initialisers, automatically implemented properties, and LINQ. When you're done, you'll be able to develop three-tiered, object-oriented applications the way the best professionals develop them. That's why we say: No other book teaches you so much, so fast, or so thoroughly.
{
796pp,
210x300mm,
April 2008;
PB,
£34.99,
1890774464:9781890774462
, Mike Murach & Associates
} |
 |
MURACH'S JAVA SE 6
[Joel Murach & Andrea Steelman]
This book teaches how to develop Java applications at the professional level. It starts by showing how to code, test, and debug everyday business applications that won’t crash. It presents object-oriented features like classes, inheritance, interfaces, and polymorphism in a way that’s both understandable and useful in the real world … perspective that’s often missing in Java training. It presents essential Java skills such as working with data types, control statements, arrays, collections, generics, enumerations, exceptions, threads, Swing components, applets, and text and binary files. It covers new Java SE 6 features such as new JDBC features, the StAX XML API, and the built-in Derby database. And it’s all done in the distinctive Murach style that has been training professional programmers for more than 30 years.
{
832pp,
200x255mm,
May 2007;
PB,
£34.99,
1890774421:9781890774424
, Mike Murach & Associates
} |
 |
MURACH'S JAVA SERVLETS & JSP
: 2nd Edition
[Joel Murach & Andrea Steelman]
This new edition of Murach's Java Servlets and JSP makes it easier than ever for Java developers to master web programming. It starts by showing how to install and use Tomcat as a web server and NetBeans as an IDE. Then, it teaches how and when to use JavaServer Pages and Java servlets to build well-structured web applications that implement the MVC pattern. Next, it shows how to use sessions, cookies, JavaBeans, Expression Language (EL), the JSP Standard Tag Library (JSTL), and custom tags. Then, it shows how to use JDBC and connection pooling to work with a MySQL database. Finally, it shows how to use JavaMail, SSL/TLS, authentication, listeners, and filters. These are the skills that you need to build professional Java web applications. A great read for any Java developer.
{
729pp,
205x255mm,
February 2008;
PB,
£34.99,
1890774448:9781890774448
, Mike Murach & Associates
} |
 |
MURACH'S VISUAL BASIC 2008
[Anne Boehm]
Whether you are new to Visual Basic or you are upgrading to VB 2008 from an earlier version, this new edition of Murach's core VB book shows you how to develop the kind of bullet-proof Windows Forms applications that businesses rely on. Along the way, you will learn how to build database applications faster than ever by using RAD features like data sources and the DataGridView control. You will learn how to use object-oriented features like inheritance and interfaces as well as features like code snippets, generics, partial classes, and ClickOnce deployment. And you will learn how to use the 2008 LINQ feature to query data. When you are finished, you will be able to develop Windows Forms applications the way the best professionals develop them. That's why we say: No other book teaches you so much, so fast, or so thoroughly.
{
820pp,
200x255mm,
February 2008;
PB,
£34.99,
1890774456:9781890774455
, Mike Murach & Associates Inc
} |
 |
PERFORMANCE EVALUATION OF PARALLEL, DISTRIBUTED & EMERGENT SYSTEMS
: Volume I: Distributed, Cluster & Grid Computing
[Mohamed Ould-Khaoua & Geyong Min (eds)]
In this book, the authors review important developments and discuss new strategies for the performance evaluation of parallel, distributed and emergent systems. The purpose is to make analytical, simulation and testbed-based modelling and evaluation tools and methodology possible and understandable to a wider audience and to report the state-of-the-art innovative tools and techniques for system performance evaluation. Consequently, this book can serve as a valuable source of reference and indispensable reading for researchers, educators, engineers, graduate students, and practitioners in the field of design and analysis of such systems.
{
389pp,
182x260mm,
January 2006;
HB,
£59.50,
159454817X:9781594548178
, Nova Science Publishers
} |
 |
PHOTOSHOP CS3 FOR SCREEN PRINTERS
[Joli Ballew]
Book & CD. Level: Introductory to intermediate. Details the features of Photoshop CS3 and is geared toward print facilities, mainly screen printers and similar types of graphic artists. Features important to these industries include creating a personalized interface, acquiring images from clients' disks, acquiring images by scanning existing artwork, importing and exporting images, and creating new images. Color separations also play a big role in these industries, as does printing on speciality films and papers. The Photoshop interface is also discussed, including the toolbox, the palettes, the menu and options bars, and the Adobe Bridge. Additionally, the finer points of printing are detailed, including adding and using crop marks, registration marks, and captions, and producing four-colour separations.
{
584pp,
155x230mm,
October 2007;
PB,
£29.99,
1598220365:9781598220360
, Wordware Publishing
} |
 |
PIC MICROCONTROLLERS
: 50 Projects for Beginners & Experts
[Bert van Dam]
This hands-on book covers a series of exciting and fun projects with PIC microcontrollers. For example a silent alarm, a people sensor, a radar, a night buzzer, a VU meter, a RGB fader, a serial network, a poetry box and a sound super-compression. You can build over 50 projects for your own use. The clear explanations, schematics, and pictures of each project on a breadboard make this a fun activity. You can also use this book as a study guide. The technical background information in each project explains why the project is set up the way it is, including the use of datasheets. This way you’ll learn a lot about the project and the microcontroller being used, and you can expand the project to suit your own need . . . making it ideal for use in schools and colleges. This book can also be used as a reference guide. The explanation of the JAL programming language and all of the expansion libraries used is unique and found nowhere else. Using the index, you can easily locate projects that serve as examples for the main commands. But even after you have built all the projects it will still be a valuable reference guide to keep next to your PC. Four microcontrollers are discussed, the 12f675, 16f628, 16f876A, and 16f877, as well as how to migrate programs from one microcontroller to another. All software used in this book can be downloaded for free, including all of the source code, a program editor, and the JAL open source programming language. This powerful and yet easy to learn language is used by hobbyists and professionals world-wide. A hardware kit is also available for purchase separately that contains all the parts to get you started, including a few microcontrollers. There is even a free support website with additional information, FAQ, and links.
{
446pp,
170x235mm,
January 2008;
HB,
£27.00,
090570570X:9780905705705
, Elektor Electronics
} |
 |
PROGRESS IN BIOLOGICAL CYBERNETICS RESEARCH
[Daan A De Jong (ed)]
This new book focuses on recent research progress in biological cybernetics which includes experimental, theoretical and application-oriented aspects of information processing in organisms, including sensory, motor, cognitive, and ecological phenomena. Topics covered include: experimental studies of biological systems including quantitative modelling; computational, technical, or theoretical studies with relevance for understanding biological information processing; and artificial implementation of biological information processing and self-organising principles.
{
195pp,
180x260mm,
March 2008;
HB,
£45.99,
1600219683:9781600219689
, Nova Science Publishers
} |
 |
PROGRESS IN EXPERT SYSTEMS RESEARCH
[Ari P Lipshitz (ed)]
An expert system, also known as a knowledge based system, is a computer program that contains some of the subject-specific knowledge of one or more human experts. This class of program was first developed by researchers in artificial intelligence during the 1960s and 1970s and applied commercially throughout the 1980s. The most common form of expert systems is a program made up of a set of rules that analyse information (usually supplied by the user of the system) about a specific class of problems, as well as providing mathematical analysis of the problem(s), and, depending upon their design, recommend a course of user action in order to implement corrections. It is a system that utilises what appear to be reasoning capabilities to reach conclusions. This volume presents important new research from around the globe.
{
214pp,
180x260mm,
February 2007;
HB,
£85.99,
1600216900:9781600216909
, Nova Science Publishers
} |
 |
SPAM & INTERNET PRIVACY
[B G Kutais (ed)]
The issues covered in this book cannot be called hot issues but instead must be called 'boiling' issues. Who, except the senders of this dangerous and ever-more sophisticated material, is not attacked everyday? What laws protect us if any? What is being done about it if anything? This book presents the latest progress on these issues which rate extremely high on everyone's list of concerns.
{
129pp,
140x215mm,
May 2007;
PB,
£25.99,
1594545774:9781594545771
, Nova Science Publishers
} |
 |
SUPERCOMPUTING RESEARCH ADVANCES
[Yongge Huáng (ed)]
Supercomputers are used for highly calculation-intensive tasks such as problems involving quantum mechanical physics, weather forecasting, climate research (including research into global warming), molecular modelling (computing the structures and properties of chemical compounds, biological macromolecules, polymers, and crystals), physical simulations (such as simulation of aeroplanes in wind tunnels, simulation of the detonation of nuclear weapons, and research into nuclear fusion), cryptanalysis, and the like. Major universities, military agencies and scientific research laboratories are heavy users. This book presents the latest research in the field from around the world.
{
May 2008;
HB,
£85.99,
1604561866:9781604561869
, Nova Science Publishers
} |
 |
TRENDS IN QUANTUM COMPUTING RESEARCH
[Susan Shannon (ed)]
Quantum information processing is an exciting new emergent and interdisciplinary field. It combines questions of national security (When will today's public key cryptography be broken?) to questions of fundamental science (What are the fundamental limits to information processing?). It has thrived through the collaboration between the computer, engineering, mathematical and physical sciences. It is a field that is challenging our understanding of information, communication, computation, and of the fundamental laws of nature. This book brings together leading research in the field.
{
250pp,
180x260mm,
January 2006;
HB,
£85.99,
1594548404:9781594548406
, Nova Science Publishers
} |
 |
BEYOND AI
: Creating the Conscience of the Machine
[J Storrs Hall PhD]
Artificial intelligence (AI) is now advancing at such a rapid clip that it has the potential to transform our world in ways both exciting and disturbing. Computers have already been designed that are capable of driving cars, playing soccer, and finding and organising information on the Web in ways that no human could. With each new gain in processing power, will scientists soon be able to create supercomputers that can read a newspaper with understanding, or write a news story, or create novels, or even formulate laws? And if machine intelligence advances beyond human intelligence, will we need to start talking about a computer's intentions? These are some of the questions discussed by computer scientist J Storrs Hall in this fascinating layperson's guide to the latest developments in artificial intelligence. Drawing on a thirty-year career in artificial intelligence and computer science, Hall reviews the history of AI, discussing some of the major roadblocks that the field has recently overcome, and predicting the probable achievements in the near future. There is new excitement in the field over the amazing capabilities of the latest robots and renewed optimism that achieving human-level intelligence is a reachable goal. But what will this mean for society and the relations between technology and human beings? Soon ethical concerns will arise and programmers will need to begin thinking about the computer counterparts of moral codes and how ethical interactions between humans and their machines will eventually affect society as a whole. Weaving disparate threads together in an enlightening manner from cybernetics, computer science, psychology, philosophy of mind, neurophysiology, game theory, and economics, Hall provides an intriguing glimpse into the astonishing possibilities and dilemmas on the horizon.
{
408pp,
155x230mm,
May 2007;
HB,
£18.99,
1591025117:9781591025115
, Prometheus Books
} |
 |
CREATING DOCUMENTS WITH BUSINESSOBJECTS™ XI, 2ND EDITION
: Web Intelligence XI Course
[Robert D Schmidt]
Book & CD. This course is designed to teach the basics through advance reporting techniques and skills. Students taking this course should have experience using some sort of reporting tool. This course provides over 30 different examples that help students to understand how to use BusinessObjects to provide solutions to corporate reporting demands. The topics are introduced in a logical and simplified manner, enabling students to grasp concepts and techniques in a more relaxed style. The CD contains over two hours of video.
{
234pp,
215x280mm,
October 2006;
PB,
£66.99,
0972263667:9780972263665
, AtlasBooks (Schmidt Ink Inc)
} |
 |
CYBERSECURITY & HOMELAND SECURITY
[Lin V Choi (ed)]
Even before the terrorist attacks of September 2001, concerns had been rising among security experts about the vulnerabilities to attack of computer systems and associated infrastructure. Yet, despite increasing attention from federal and state governments and international organisations, the defence against attacks on these systems has appeared to be generally fragmented and varying widely in effectiveness. Concerns have grown that what is needed is a national cybersecurity framework -- a co-ordinated, coherent set of public- and private-sector efforts required to ensure an acceptable level of cybersecurity for the nation. As commonly used, cybersecurity refers to three things: measures to protect information technology; the information it contains, processes, and transmits, and associated physical and virtual elements (which together comprise cyberspace); the degree of protection resulting from application of those measures; and the associated field of professional endeavour. Virtually any element of cyberspace can be at risk, and the degree of interconnection of those elements can make it difficult to determine the extent of the cybersecurity framework that is needed. Identifying the major weaknesses in U.S. cybersecurity is an area of some controversy. However, some components appear to be sources of potentially significant risk because either major vulnerabilities have been identified or substantial impacts could result from a successful attack -- in particular, components that play critical roles in elements of critical infrastructure, widely used commercial software, organisational governance, and the level of public knowledge and perception about cybersecurity. There are several options for broadly addressing weaknesses in cybersecurity. They include adopting standards and certification, promulgating best practices and guidelines, using benchmarks and checklists, use of auditing, improving training and education, building security into enterprise architecture, using risk management, and using metrics. These different approaches all have different strengths and weaknesses with respect to how they might contribute to the development of a national framework for cybersecurity. None of them are likely to be widely adopted in the absence of sufficient economic incentives for cybersecurity.
{
January 2006;
PB,
£45.99,
1594547289:9781594547287
, Nova Science Publishers
} |
 |
DATA MODELING MADE SIMPLE
: A Practical Guide for Business & Information Technology Professionals
[Steve Hoberman]
Ever have a bad data day? If you are a business user, architect, analyst, designer or developer, then you have probably had some bad data days. It comes with the territory. Overcoming these problems is much easier if you have an in-depth understanding of the actual data. That's where a data model comes in handy. It's a diagram that uses text and symbols to represent groupings of data, giving you a clear picture of your business and application environment. The book provides the tools you need to read, create and validate models of your business and applications. Contains everything about modelling you need to know but were too afraid to ask, such as: What are the traditional and non-traditional uses of a data model? How do subject area, logical, and physical data models differ? When do I build a BSAM, ASAM, or CSAM? What is the easiest way to apply normalisation? Where can I best leverage abstraction? How do I decide whether to use denormalisation or dimensionality? What are primary, foreign, alternate, virtual, and surrogate keys? What is the best approach to building the models? How can I use the Scorecard system to validate a data model? Includes over 30 exercises to reinforce concepts and sharpen your skills!
{
134pp,
180x260mm,
April 2006;
PB,
£12.99,
0977140008:9780977140008
, Technics Publications LLC
} |
 |
FILEMAKER PRO BUSINESS APPLICATIONS
: For Versions 8 & 8.5
[Arthur W Evans]
The ability to manage information is the key to businesses thriving in an increasingly competitive market. With this book, small business owners and workgroup managers can find out how to write custom database applications in order to add value to critical business information. After demonstrating how easily a database can be written using FileMaker Pro, this book presents a set of 11 business database case studies, all of which can be easily adapted by readers for their own data management requirements. The final section of the book offers ideas on deploying database solutions over a network and the web. Learn how to: Build a database and design layouts; Create relationships between tables; Automate tasks using scripts and buttons; Secure data through the use of accounts and privileges; Exchange data with other applications.
{
624pp,
155x230mm,
August 2006;
PB,
£33.50,
1598220144:9781598220148
, Wordware Publishing
} |
 |
MAYA 8 CHARACTER MODELING
: A Practical Approach to the Art of Professional Character Modeling
[Gary Oliverio]
Book & CD. This book takes a unique approach to modelling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modelling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time you have finished the book, you will have created a figure that is textured, rigged, and ready to be animated. With this book: Understand the building blocks of modelling, including quads, edge loops, normals, UVs, and mapping; Discover how 'modelling by formula' eases the character creation process; Find out how to create a UV layout that makes texturing easier; Learn how to place joints and controls and skin your character so it deforms properly when animated. The companion CD contains the images from the book, Maya files to help build the character, AVI movies that show the modelling process in real time, and Mel scripts for installing a character modelling tool menu that can improve the user’s workflow.
{
492pp,
155x230mm,
November 2006;
PB,
£29.99,
1598220209:9781598220209
, Wordware Publishing
} |
 |
MECHANICS OF ANIME & MANGA, VOLUME 1
: Drawing an Anime or Manga Character from Concept to Color
[Studio Imagiks]
This book is for professional, amateur, and hobby artists who are interested in adapting the anime and manga styles into their own work. Whether for commercial use or personal enjoyment, incorporating the anime style is both challenging and interesting. The book places an emphasis on creating an original character design from concept to digital colour. It is the first in a series to describe the methods used in creating a finished anime. Level: intermediate to advanced artists.
{
300pp,
185x260mm,
July 2006;
PB,
£19.99,
1598220195:9781598220193
, Wordware Publishing
} |
 |
MODELING, UV MAPPING, & TEXTURING 3D GAME WEAPONS
[Christian Chang]
Book & CD. This book is all meat and cuts right to the point -- modelling and texturing game weapons like a professional. Written by Christian Chang, lead weapons modeller on America’s Army and now at EA, this book delivers what the reader wants. Starting with a discussion on customising your modelling application for ease of use, the book emphasises the importance of employing professional techniques when setting up your project. From there, the chapters concentrate on creating specific weapons -- from a samurai sword to a modern high-velocity, fully-automatic machine gun -- in a step-by-step progression from simple to complex. Each weapon is modelled, UV mapped, optimised, and finally textured for realism. Includes a complete set of step-by-step tutorials on how to professionally model game weapons for various situations. The companion CD includes a trial version of PhotoShop, reference images, and other files for use in the tutorials, and additional images.
{
358pp,
155x230mm,
October 2006;
PB,
£26.99,
1556228708:9781556228704
, Wordware Publishing
} |
 |
ADMINISTRATOR'S GUIDE TO SYBASE ASE 15
[Jeffrey Ross Garbus & Ashish Gupta]
Sybase Adaptive Server Enterprise (ASE) 15 is a high-performance, mission-critical database management system designed to meet the increasing demands of large databases and high transaction volumes, while providing a cost-effective database management system. ASE 15's key features include on-disk encryption, smart partitions and new, patent-pending query processing technology that provides a significant increase in performance. Administrator's Guide to Sybase ASE 15 is a practical systems administration guide for the newest release of the ASE product. Designed to provide all administrators with an authoritative guide, topics include installation, defining physical and Sybase-mirrored devices, transaction logging and modes, databases, security, auditing, database backup and restoration, troubleshooting, maintenance, and more. After reading this book, readers should be able to perform any task that encompasses the creation or maintenance of a server. LEVEL: Introductory to advanced.
{
468pp,
155x230mm,
April 2006;
PB,
£29.99,
1556223609:9781556223600
, Wordware Publishing
} |
 |
DESIGN PATTERNS
[Christopher G Lasater]
Presents a primer to object-oriented programming techniques that are standards in the software programming industry. It gives a detailed description of each of the 23 GoF (Gang of Four) patterns, refactored from either Boolean logic or less intuitive, maintainable, or scaleable code that you might encounter in the real world, to a particular pattern. Starting in this way -- refactoring from simpler, less maintainable code to a pattern -- shows the reader how to use the pattern in their code. Each patterns section walks the reader through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort. The book begins with an introduction that details some history of GoF patterns, briefly explains the reasoning behind patterns, and defines the audience and assumptions. Chapter 1 discusses patterns methodology and gives reasons why readers might want to use patterns in their code. It also addresses some basic object-oriented aspects that are important to understanding the rest of the book, including refactoring, patterns interaction, and basic object-oriented aspects. The remaining chapters discuss the patterns themselves -- Creational Patterns, Behavioural Patterns, and Structural Patterns. The book also includes a glossary of relevant terms. The book is designed for intermediate-level .NET, Java, and C++ programmers who are completely new to GoF design patterns as well as more seasoned programmers who wish to better understand the GoF patterns in detail.
{
286pp,
155x230mm,
October 2006;
PB,
£26.99,
1598220314:9781598220315
, Wordware Publishing
} |
 |
MICROSOFT TRANSACT-SQL
: The Definitive Guide
[Jeffrey Garbus et al]
Written for the MS SQL Server developer having performance problems with SQL, this book is a comprehensive guide to the T-SQL language including case studies and examples demonstrating how to write or rewrite T-SQL source code. In addition, the author covers several ways of writing code for optimal performance and maintainability.
{
500pp,
155x230mm,
December 2008;
PB,
£26.99,
1556223730:9781556223730
, Wordware Publishing
} |
 |
MURACH'S ASP.NET 2.0 WEB PROGRAMMING WITH C# 2005
[Joel Murach & Anne Boehm]
This book is for C# developers who want to learn how to develop professional web applications with Microsoft's ASP.NET 2.0. Because the first 4 chapters carefully present the skills for developing simple web applications, this book works for both beginners and experienced programmers. Then, the next four sections present (1) the skills you need for almost all web applications, (2) the skills you need for database applications, (3) the skills you need for e-commerce applications, and (4) the skills you need for developing code that can be reused in other applications.
{
841pp,
205x255mm,
May 2006;
PB,
£34.99,
1890774316:9781890774318
, Mike Murach & Associates
} |
 |
MURACH'S C# 2005
[Joel Murach]
This is a self-paced professional book that shows how to use Visual Studio 2005, C# 2005, and the .NET 2.0 classes to develop Windows Forms applications. It's an object-oriented book that shows how to use business classes, inheritance, and interfaces the way they're used in the real world. It's a database programming book that shows how to develop professional database applications with ADO.NET and the new data source feature. And it's a book that shows you how to get the most from new features like generics, iterators, refactoring, code snippets, and one-click deployment. When you're done, you'll be able to develop three-tiered, object-oriented, database applications the way the best professionals develop them. That's why we say: No other book teaches you so much, so fast, or so thoroughly.
{
812pp,
205x255mm,
May 2006;
PB,
£34.99,
1890774375:9781890774370
, Mike Murach & Associates
} |
 |
MURACH'S SQL SERVER 2005 FOR DEVELOPERS
[Bryan Syverson & Joel Murach]
Every application developer who uses SQL Server 2005 should own this book. To start, the book presents the essential SQL statements for retrieving and updating the data in a database, because that’s what every application developer needs to know. Then, it shows you how to design and create a database, because application developers often end up in the role of database designer and DBA. Next, it shows how to work with views, scripts, stored procedures, functions, triggers, cursors, transactions, locking, security, and XML integration so you can create database applications that are thoroughly professional. Finally, it shows how to use the new CLR integration feature, so you can use C# or Visual Basic to code stored procedures, functions, triggers, aggregate functions, and user-defined types.
{
702pp,
200x255mm,
February 2007;
PB,
£34.99,
1890774391:9781890774394
, Mike Murach & Associates
} |
 |
MURACH'S VISUAL BASIC 2005
[Anne Boehm]
Whether you are a beginner or you are upgrading to VB 2005 from VB6 or VB.NET, this book's unique approach shows you how to develop Windows Forms applications at the pace that’s right for you. Better yet, this book shows you how to build database applications faster and better than ever by using new features like data sources, the DataGridView control, and object data sources. Along the way, you’ll learn how to use object-oriented features like inheritance and interfaces as well as new features like My objects, code snippets, Intellisense filtering, generics, new work-saving controls, partial classes, and one-click deployment. When you are done, you will be able to develop all types of Windows Forms applications the way the best professionals develop them. That’s why we say: No other book teaches you so much, so fast, or so thoroughly.
{
844pp,
205x255mm,
August 2006;
PB,
£34.99,
1890774383:9781890774387
, Mike Murach & Associates
} |
 |
VISUAL BASIC FOR ELECTRONICS ENGINEERING APPLICATIONS
: 5.0, 6.0, VBA, .NET, 2005
[Vincent Himpe]
The PC has long-time outgrown its function as a pure computer and has become an all-purpose machine. This book is targeted towards those people that want to control existing or self-built hardware from their computer. Using Visual Basic as Rapid Application Development tool we will take you on a journey to unlock the world beyond the connectors of the PC. After familiarising yourself with Visual Basic, its development environment and the toolset it offers, items such as serial communications, printer ports, bit-banging, protocol emulation, ISA, USB and Ethernet interfacing and the remote control of test-equipment over the GPIB bus, are covered in extent. Each topic is accompanied by clear, ready to run code, and where necessary, schematics are provided that will get your projects up to speed in no time. This book will show you advanced things like: using tools like Debug to find hardware addresses, setting up remote communication using TCP/IP and UDP sockets and even writing your own internet servers. Or how about connecting your own block of hardware over USB or Ethernet and controlling it from Visual Basic. Other things like internet-program communication, DDE and the new graphics interface of Windows XP are covered as well. All examples are ready to compile using Visual Basic 5.0, 6.0, NET or 2005. Extensive coverage is given on the differences between what could be called Visual Basic Classic and Visual basic .NET / 2005.
{
476pp,
170x235mm,
April 2006;
PB,
£29.00,
0905705688:9780905705682
, Elektor Electronics
} |
 |
AUTOCAD 2006 -- 2D MECHANICAL DESIGN
[Frede Uhrskov]
This booklet gives you a serious introduction to 2D construction with AutoCAD 2006. Through step-by-step exercises you will learn the most necessary commands, and you will go through the construction process -- from drawing to printing. After going through this book you will be able to make constructions yourself. The book is written by one of the most famous AutoCAD writers.
{
82pp,
180x260mm,
January 2006;
PB,
£7.00,
8791333474:9788791333477
, Uhrskov Publishing
} |
 |
EXCEL 2003 VBA PROGRAMMING WITH XML & ASP
[Julitta Korol]
Book and CD. Takes non-programmers through detailed steps of automating their spreadsheets. The book begins with recording a simple macro and exploring its code and proceeds to demonstrating in hands-on exercises the use of VBA language concepts. After readers have mastered decision making, looping, and the usage of collections and arrays, they quickly move on to perform automating operations on files, folders, and other applications such as Word or Access. And that’s not all. Readers also learn how to write VBA code to program pivot tables, generate charts, build dialog boxes, and design and customize menus and toolbars. They learn event programming and ways to handle errors and debug their programs. Some books finish at this point, however, this book goes on further -- all the way to the Web: creating hyperlinks with VBA, publishing worksheets, web charting, and using web queries to import web data. Using VBScript, HTML, Active Server Pages, and Extensible Markup Language is introduced step-by-step. Includes CD with downloadable files which include all the book's hands-on exercises and custom projects.
{
948pp,
155x230mm,
January 2006;
PB,
£24.99,
1556222254:9781556222252
, Wordware Publishing
} |
 |
INTRODUCTION TO 3D GAME PROGRAMMING WITH DIRECTX 9.0C
: A Shader Approach
[Frank D Luna]
This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects. Features: Understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations; Discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library; Learn how to implement lighting, texture mapping, alpha blending, and stencilling using shaders and the high-level shading language (HLSL); Explore a variety of techniques for creating special effects, including vertex blending, character animation, terrain rendering, multi-texturing, particle systems, reflections, shadows, and normal mapping; Find out how to work with meshes, load and render .X files, program terrain/camera collision detection, and implement 3D object picking; Review key ideas, gain programming experience, and explore new topics with the end-of-chapter exercises. The example files are available at the book’s website. These files contain full source code for every sample application.
{
626pp,
155x230mm,
June 2006;
PB,
£33.50,
1598220160:9781598220162
, Wordware Publishing
} |
 |
LEARN FILEMAKER PRO 8.5
[Jonathan Stars]
This book presents the fundamentals of the award-winning FileMaker Pro database program and distils the complexity of the program into a logical hands-on approach for both beginners and those who have experience with previous versions of FileMaker Pro. With this version, FileMaker Pro enhances the dramatically new and efficient approach to database management introduced in FileMaker Pro 7, giving the user even greater flexibility. Learn how to: Use the alignment tools to quickly align objects on your layout; Set up fields for auto-complete and create tooltips to assist users; Attach a calendar to a date field to efficiently enter dates; Import tables and their data in a single step; Save and send your reports as PDF or Excel files; Organise information in different layers on a single layout using the Tab Control feature; Export the contents of a field and attach it to an e-mail; Use the Web Viewer to display information from the web inside your database.
{
526pp,
155x230mm,
July 2006;
PB,
£24.99,
159822025X:9781598220254
, Wordware Publishing
} |
 |
LIGHTWAVE 3D 8 MODELING
: A Definitive Guide
[Steve Warner]
Learning to model is one of the most difficult challenges a 3D artist will face, a process often hampered by books and online tutorials that teach users to perform a set of tasks but rarely explain why. More than a mere exposition of the software, this book is specifically designed to transform new users into confident 3D modelers. It features techniques for visualising objects in 3D space, explanations on every facet of LightWave Modeler, techniques for modeling with polygons, splines, and subpatches, and detailed tutorials for building a wide range of professional quality models.
{
500pp,
155x230mm,
December 2008;
PB,
£33.50,
1556222890:9781556222894
, Wordware Publishing
} |
 |
MICROSOFT EXCEL FUNCTIONS & FORMULAS
[Bernd Held]
Equipped with a variety of functions and easy to use, Microsoft Excel is the tool of choice when it comes to crunching numbers, building charts, and analysing tables. But most users only scratch the surface of the program’s functionality, especially the built-in formulas designed to make everyday operations and real-world tasks more efficient. "Microsoft Excel Functions & Formulas" demonstrates the secrets of Excel functions through the use of practical and useful examples in a quick reference format. Topics include logical, text, date and time, basic statistical, mathematical, financial, database, and reference functions as well as conditional formatting with formulas, array formulas, and user-defined functions. The downloadable companion files enable the reader to enter data and perform calculations without having to enter the formulas.
{
396pp,
155x230mm,
October 2006;
PB,
£19.99,
159822011X:9781598220117
, Wordware Publishing
} |
 |
OFFICIAL NEW FEATURES GUIDE TO SYBASE ASE 15
[Brian Taylor, Naresh Adurty, Steve Bradley & Carrie King Taylor]
Sybase Adaptive Server Enterprise (ASE) 15 is a high-performance, mission-critical database management system designed to meet the increasing demands of large databases and high transaction volumes, while providing a cost-effective database management system. ASE 15's key features include on-disk encryption, smart partitions and new, patent-pending query processing technology that provides a significant increase in performance. The Official New Features Guide to Sybase ASE 15 is a book for more than just databases administrators. This book can be used by managers to foresee possible project direction for more than just the next release of a product. This book can assist the system architect in determining the best solution for enterprise applications. This book can be used to educate the developer about features that will make the development process easier and more manageable. Most importantly, this book is for the database administrator. LEVEL: Introductory to advanced.
{
474pp,
155x230mm,
April 2006;
PB,
£29.99,
1598220047:9781598220049
, Wordware Publishing
} |
 |
STYLEEASE FOR APA STYLE CD -- MACINTOSH EDITION
: For Complete Formatting of Documents & References in APA Style
[Styleease Software]
The Macintosh edition of the popular 'StyleEase for APA Style' automatically formats all elements of academic papers. StyleEase products install easily and automatically, and each includes an excellent help system, a history of success, and superlative support. From title page to bibliography, StyleEase does it all.
{
135x190mm,
November 2006;
CD,
£26.99,
097262533X:9780972625333
, AtlasBooks (StyleEase Software)
} |
 |
WEB DESIGNER’S GUIDE TO ADOBE PHOTOSHOP
[Chris Tull]
While Adobe Photoshop is the standard application for editing images for print, its powerful features also make it useful for editing images placed on the Internet. "Web Designer’s Guide to Adobe Photoshop" goes beyond an explanation of creating and editing images by focusing on the next step in web development: placing images and graphics into working web pages. Whether your goal is to expand your professional skills or simply handle your local club’s website, this book will help you not only create web pages but also get them working properly on the World Wide Web. Learn how to: Work with layers, layer styles, and patterns; Create shapes with selections; Combine and crop images; Create web buttons, headers, and backgrounds; Add content to a web page using Macromedia Dreamweaver; Design web pages of various styles.
{
256pp,
155x230mm,
January 2006;
PB,
£19.99,
1598220012:9781598220018
, Wordware Publishing
} |